Illustrator [伊藤彰] |
Liberator, Monarch SanctuaryAlfred is the main card used
in this decklist, it was used by Sendou Aichi in the CF Vanguard Link Joker
Hen, this deck is focused on calling unit from your deck and giving power to
the vanguard in the same time, also with our avatar we have the ability to
unlock our rearguards.
The 1st in the march is Cheer Up Trumpeter, sending this unit
to soul, you can give the vanguard the skill to get power +3000 each time a
rearguard is superior called from deck.
Next we see your main support card and well known Bruno, this unit gets power +3k each time a unit is called from the deck, Along with him we have Zorron with the ability to put itself n soul and search the top 3 for a card, Joseph for drawing a call when it is superior called, another unit that deserve a special mention is Starry Skies Liberator, Guinevere is unit work like a Sentinel, gaining shield +5k for each of our rearguards.
Oath
Liberator, Aglovale the mate for excellence, is good in the early game,
to take full advantage to of our avatar’s Limit Break, Taciturn Liberator, Brennius and Overcast Liberator, Geraint gain power each time a unit is called
from the deck just like Bruno and History
Liberator, Merron that helps you to get 1 grade 3 from the top 5 of your
deck when this unit is superior called.
To make Alfred even
more powerful we have our Break Ride unit, Solitary
Liberator, Gancelot, this unit also provide power +5k to 3 units on your
field, Liberator, Monarch Sanctuary Alfred the main card here, have 2 skills, the 1st Limit Break to
unlock and return all of your rearguards to the deck to after that, call the
top 5 of your deck, triggering the effect of all your cards.
In G zone, we have Holy Flame, this is a good unit to make
multiple calls but this unit can make us deck out, so we have to use it wisely,
one of the new unit we have is Ebraucus this unit can call other unit
to rearguard from the top 2 and at last, the Gold Paladin G-Guardian, Reia with a skill easy to use.
Alfred Sanctuary
Grade 0 (17)
Liberator, Cheer Up Trumpeter x1 (Starter)
Liberator of Hope, Epona x4 (Critical)
Ketchgal Liberator x4 (Stand)
Armed Liberator, Gwydion x4 (Draw)
Elixir Liberator x4 (Heal)
Grade 1 (14)
Fast Chase Liberator, Josephus x3
Halo Liberator, Mark x4 (PG)
May Rain Liberator, Bruno x4
Physical Force Liberator, Zorron x2
Starry Skies Liberator, Guinevere x1
Grade 2 (11)
History Liberator, Merron x1
Oath Liberator, Aglovale x2
Overcast Liberator, Geraint x4
Taciturn Liberator, Brennius x4
Grade 3 (8)
Liberator, Monarch Sanctuary Alfred x4 (LB4&5)
Solitary Liberator, Gancelot x4 (Break Ride)
G-Zone (16)
Bluish Flame True Liberator, Holy Flame x3
Golden Dragon, Rising Shine Dragon x1
Golden Dragon, Glorious Reigning Dragon x4
Golden Dragon, Spearcross Dragon x2
Sunrise Ray Radiant Sword, Gurguit x2
G-Guardians(4)
Golden Beast, Sleimy Flare x2
Sacred Heaven Prayer Master, Reia x2
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Download this deck to play on CF Area: Here
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Published By Blaster Magician.
Could we get away with not using Bluish Flame True Liberator, Holy Flame or replace him with a different g-unit of our choice?
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