Thursday, April 28, 2016

Exceptional Expertise, Rising Nova Decklist (Spike Brothers)


Exceptional Expertise, Rising Nova is the strider is the representative of Spike Brothers, used by Yahagi Kyou in Cardfight Vanguard G Girs Crisis, this deck is focused on sending units to the bottom of the deck after it’s attacks, also calling unit from deck to rearguard and in this versions of Rising Nova, we’ll see the new keyword Charge, this ability is activated “When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle”.



Starting with Mecha Analyzer, our Charge forerunner is a useful unit we use to activate charge ability to one of our called unit, when another unit is placed on deck, by binding it an calling it to reaguard it also give power +3k.

Charge is a powerful ability we will be using to make very strong attacks, but also some help never comes bad, here is when Frog Raider make its appearance, this units stands when one of our units with charge ability is call in the same column as this unit. Also we see Nyanrook this kitten is very useful when it is in charge, giving itself power +4k and power +4k to other unit when it returns to deck.


In our Formation with have covered all the positions needed in this team, we have our Center Killer Misery to pass the ball to other teammate by the cost of a CounterBlast[1] and putting a card from hand to soul, the offensive guard here is Axe Diver a unit we use to spam Charge ability, Cobalt Impulse is the Wide Receiver in the team, it will takle our opponents unit if it hits and our expert running back HeaveWheeze running yards of the field with a charging power of 19k.

  
It’s time to talk about the Quarterback Rising Nova with the Stride Skill that allow you to call a unit when it attacks a vanguard and give it power +5k, its GB2 ability  is very similar but with the different of no counterblast cost, Along with the quarterback are the Offensive Tackler Bulldozer Dobe and Hive Maker as the Tight End.

Finally our well varied G zone with Flash Bruise and Dharmpir Lily to start the match or we can begin aggressively Miracle Ace and finish our work with Dirty Picaro, if your field is full set or you just want to use it in a different way, Super Heavy Chariot, Tiger Centurion is also a good option to stride.

   

Nova Touchdown
Grade 0 (17)
Mecha Analyzer x1 (Starter)
Liar Lips x2 (Critical)
Silence Joker x2 (Critical)
Devil Watch x2 (Stand)
Cheerful Lynx x2 (Draw)
Cheergirl Bowlynn x4 (Draw)
Magical Manager x4 (Heal)
Grade 1 (14)
Acrobat Verdi x4 (SF)
Frog Raider x4
Kiss-Mark, Alma x4 (PG)
Moodmaker, Nyanrook x2
Grade 2 (10)
Wink Killer Misery x4
Axe Diver x2
Cobalt Impulse x2
Heave Wheeze x2
Grade 3 (9)
Exceptional Expertise, Rising Nova x4 (Strider)
Bulldozer Dobe x3
Hive Maker x2 
G Zone (8)
Shootdown King, Miracle Ace x4
Great Villainess, Dhampir Lily x2
Godly-speed, Flash Bruce x1
Great Villain, Dirty Picaro x2
Super Heavy Chariot, Tiger Centurion x2
Air Element, Sebreeze x1
G-Guardians (4)
Excellent Cheer Leader, Aery x2
Dark Element, Dizmel x1
Metal Element, Scryew x1

Download this deck to play on CF Area: Here

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Published By Blaster Magician/ Overlord Master.












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