Sunday, November 13, 2016

Great Hero, Rising Supernova Decklist (Spike Brothers)



Exceptional Expertise, Rising Nova
 is the strider is the representative of Spike Brothers, used by Yahagi Kyou in Cardfight Vanguard G Girs Crisis, this deck is focused in give huge amount of power to the rearguards with the disadvantage to send them to the bottom of the deck at the end of that battle, With the support of G Booster Set 9: Divine Dragon Caper featuring  new units with the keyword Charge.

Giving the initial kick with Mecha Analyzer (or Mecha Coach if you like), our Charge forerunner is a useful unit we use to activate charge ability to one of our called unit, when another unit is placed on deck, by binding it an calling it to reaguard it also give [Power]+3000.


Frog Raider this units stands when one of our units with charge ability is call in the same column as this unit, Fullspeed Specter this unit in charge for a counterblast gets [Power]+4000 and the skill to attack in the backrow, Airforce Eliza to call the boosted unit to rearguard again for the cost of a counterblast.

  

Lethal Forward in charge it gets [Power]+4000 and the skill to superior call another copy if this unit attack hits, Mayhem Tiger to retire one of your opponent’s grade 2 or lower guardian for a soulblast, Wink Killer Misery to superior call units from the deck and give them [Power]+5000 and others units like Axe Diver and CobaltImpulse.

    

The Quarterback Rising Nova with the Stride Skill that allow you to call a unit when it attacks a vanguard and give it power +5k, its GB2 ability  is very similar but with the different of no counterblast cost, Bulldozer Dobe who gets [Power]+10000 in charge, Hive Maker and Outrage Lineback to call units from hand at the end of that battle.

    

Shootdown King, Miracle Ace is a good unit to start or finish your opponent, giving to the rearguards [Power]+5000 when another rearguard is putted on the deck and its GB3 skill to superior call units from hand,  Great Hero, Rising Supernova to put your units in charge and if there are four or more, all the chosen units gets power [Power]+10000 and at last Juggernaut Maximum Maximum the new G-Guardian.

    

Special Announcement ☆ New Group ★

We have a new group now, share everything you want out there, it doesn't have many members, so join the group, i hope we get closer there.

Rising Force
Grade 0 (17)
Mecha Analyzer x1 (Starter)
Liar Lips x4 (Critical)
Silence Joker x2 (Critical)
Devil Watch x2 (Stand)
Dandy Register x4 (Draw)
Cheer Girl, Sundrax4 (Heal)
Grade 1 (14)
Acrobat Verdi x3 (SF)
Frog Raider x3
Kiss-Mark, Alma x4 (PG)
Fullspeed Specter x2
Airforce Eliza x2
Grade 2 (10)
Wink Killer Misery x4
Lethal Forward x3
Axe Diver x2
Mayhem Tiger x1
Grade 3 (9)
Exceptional Expertise, Rising Nova x4 (Strider)
Bulldozer Dobe x2
Hive Maker x2 
Outrage Lineback x1
G Zone (16)
Shootdown King, Miracle Ace x4
Great Villainess, Dhampir Lily x1
Great Villain, Dirty Picaro x2
Air Element, Sebreeze x1
Great Hero, Rising Supernova x4
G-Guardians (4)
Excellent Cheer Leader, Aery x2
Juggernaut Maximum Maximum x2

*Notes: This is a BETA deck and may chance as long as I test it, you can leave any recommendation or questions in comments.

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Published By Blaster Magician/Overlord Master








3 comments:

  1. I say change starter for Mech Coach, and change g1 back for Nyanrook as Fullspeed is eating too much CB and even without him you can make a big number of strong atk, oh and Mayham Tiger on 2. throw out Cobalt

    ReplyDelete
  2. Your math is off. There are 11 grade 1's not 10.

    ReplyDelete