Sunrise Ray Knight, Gurguit is the avatar card
of Asukawa Taiyou, friend of Chrono,
this gold paladin deck as many others is focuses on calling units from to of
your deck to reaguard, beside of superior calling this deck is also very
defensive, calling units to guard circle too. This deck also feature units with
the new keyword Unite("Unite" ability remains active, or can only be
used, as long as you have called two or more units to (RC) or (GC) during the
same turn, either normal calling them or by an effect (except intercepting or
moving units).
Starting with Koel, this unit allow you to call
a unit from the top 3 of your deck when you are in Unite.
As unite is an ability you will be using every
turn is a good idea to keep open rearguard to call unit to successfully
complete Unite requirements for this Jeffrey is the best, when you are in unite
at the end of the battle this unit boosted put it into soul and draw a card,
also we use Sleimy to make space and our vanilla unit Kimarkus to reach magic
numbers.
Unite units can be also aggressive Bullrgal for
example, this unit gets power +5000 if you are in Unite, for making it easier
we have Perimore, to superior call a unit from the top 3 of your deck also it gets power
+2000 and Marcia to itself to soul and countercharge[1]. There are also include Capoil for a good defensive and Pwyll.
Sunrise Ray Knight, Gurguit Stride skill allow
you to call a unit from the top 4 of your deck and power +2000, We use Danvalo
again and Dawngal, this new unit get boost and it is placed on rearguard and
with United it gets intercept.
Our G Zones comes this time with new things,
Ebraucus to superior call a unit on our main phase, for a change not all the
unit are for superior call units, Sunrise Ray Radiant Sword, Gurguit is the
exception this unit in Unite gets power +5000 for each of your rearguard and
give power 5000 to each of your rearguard it unit is one of the most amazing
grade 4 units of the game and at last our new amazing G guardian Sleimy Flare
this unit by the cost of sending a rearguard to the bottom of the deck allow us
to call from the top 5 of our deck for 2
units to guard circle.
Are you a Gold Paladin Player? check this out:
Gurguit United
Grade 0 (17) Knight of Early Morning, Koel x1 (Starter) Flame of Victory x4 (Critical) Scarface Lion x4 (Critical) Player of the Holy Pipe, Herrie x4 (Stand) Curable Angel x4 (Heal) Grade 1 (14) Knight of the Morning Shadow, Kimarkus x1 (Vanilla) Knight of the Daybreak lights, Gorbodock x4 (SF) Holy Mage, Candace x4 (PG) Slaymy x1 Sunshine Knight, Jeffrey x4 Grade 2 (11) Bullrgal x3 Knight of Faint Sun, Marcia x2 Knight of the Evening Glow, Capoir x1 Holy Mage, Pwyll x1 Knight of Spring's Light, Perimore x4 Grade 3 (8) Knight of Sunrise, Gurguit x4 (Strider) Veteran Knight, Danvalo x2 Dawnngal x2 G Zone (16) Golden Dragon, Scourge Point Dragon x2 Galloping Golden Knight, Campel x1 Golden Dragon, Ray Breath Dragon x1 Golden Dragon, Rising Shine Dragon x2 Golden Dragon, Spear Cross Dragon x2 Sunrise Ray Radiant Sword, Gurguit x3 Golden Knight of Incandescence, Ebraucus x1 G-Guardians (4) Sacred Heaven Prayer Master, Reia x2 Golden Beast, Sleimy Flare x2 |
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Published By Blaster Magician/Overlord Master.
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