Saturday, June 3, 2017

Enigman Gigastorm Decklist (Dimension Police)


Enigman Gigastorm is the avatar of Karl Yamaji in Cardfight Vanguard G Next, this deck is focuses on Enigman units, Enigman are a chain ride deck in the beginning but this time this deck is focused on empowering the vanguard and rearguards until get certain numbers to use effects.

Coming from another planet, we start with Enigman Zephyr, this unit can return itself to hand at the beginning of the battle step and also when it’s called if your vanguard [Power] is 10k or more its gets [Power]+4000 and it’s [Power] 30k or more, gets [Power]+4000.

One Commander Laurel for does moments when you know your opponent can not guard to high numbers, Enigman Blanc for the Countercharge[1]/Soulcharge[1] and also using it in the soul can give us the power we need to use some skills, Enigman Swirl give  [Power]+2000 when it boost a Burst ability unit.

    

For empowering the vanguard and also good when playing in grade 3 Enigman Crescent is a good option to give [Power]+4000 and prevent your opponent to guard with grade 1 from hand, Enigman Helm is good to get [Power]+4000 and also to give the vanguard the skill to retire one of the grade 3 or least guardians, Enigman Night Sky to reach the numbers and of course Cosmic Hero, Grandvolver.

    

If you are not using the chain ride your best option is Enigman Gigastorm that give power to rearguard depeding on its own power or if its attacks hit, Enigman Megacurrent can get [Power]+4000  and give the vanguard the skill to get [Power]+4000 for a counterblast when it battles.

  

Commander Laurel D is like its grade version but with the difference that you won’t regret that bad if this card does not hit, Dimensional Robo Overall Command, Ultimate Daiking is the GB8 stride, it’s dangerous skill give itselft [Power]+10000/[Critical]+1 for each of your rearguard and if it [Power] is 80k or more all your rearguard gets [Power]+10000.

    

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Enigman Forecast
Grade 0 (17)
Enigman Zephyr x1 (Starter)
Enigman Fall x2 (Critical)
Enigman Sunset x4 (Critical)
Operator Girl, Rinka x4 (Stand)
Enigman Mistral x2 (Draw)
Enigman Feign x4 (Heal)
Grade 1 (14)
Commander Laurel x1
Cosmic Hero, Grandrope x4 
Enigman Blanc x4
Enigman Calm x4
Enigman Swirl x1
Grade 2 (11)
Cosmic Hero, Grandvolver x4
Enigman Crescent x2
Enigman Helm x3
Enigman Night Sky x2
Grade 3 (8)
Enigman Gigastorm x4
Enigman Megacurrent x4
G-Zone(16)
Dark Superhuman, Omega x1
Dimensional Robo Overall Command, Ultimate Daiking x1
Great Galactic Governor, Commander Laurel D x1
Super Cosmic Hero, X-gallop x4
Super Cosmic Hero, X-lead x2
Super Cosmic Hero, X-tiger x2
G-Guardian (5)
Oceanic Transformation, Atlantis Dolphin x1
Gallant Incarnation, G-O-Five x2
Enigman Patriot x1
Super Cosmic Hero, X-carivou x1

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Published By Blaster Magician









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