Megacolony is a clan of the Zoo Nation, They are It is a crime syndicate made entirely of sentient insects.
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Megacolony's playstyle involve slowing down the opponent's strategies. The main way they do this is by making the opponent's rearguards unable to stand normally the next turn, which is referred to as "Paralyzing". Paralyzing prevents the opponent's units from boosting and attacking, and shuts down "on-attack" effects. Later they obtained the ability to Paralyze the opponent's Vanguard, which prevents the opponent from increasing their hand via Drive Checking unless they ride a new Vanguard. This can also prevent the opponent from Striding because the G-Unit would be rested and still unable to attack.
Megacolony now also focuses on giving the opponent's rearguards detrimental effects like letting you draw cards when they are rested or being unable to intercept. They also have a few skills that retire the opponent's grade 1 rear-guards to further reduce their boosting capacity.
Keyword Dark Device: A "Dark Device" ability remains active and can only be used as long as your opponent has no units in [Stand] state in the same column as your unit possessing the ability. It is active even if your opponent has no units in the same column.
Decks
a gredora deck maybe?
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